Face Engine

Polygon's voice engine hand in hand with a powerful liveness detection technology.

To implement the face engine in a given activity, it has to implement the interface AuthFaceCallback as shown in the example below.

public class ExampleActivity extends Activity 
                implements AuthFaceCallback {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_example);
    }

    @Override
    public void analyzeFaceCallback(boolean status, SessionType sessionType, FaceResponseStatus faceResponseStatus, JSONObject jsonObject, Errors errors) {

    }

    @Override
    public void findUserByFaceCallback(boolean status, String s, JSONObject jsonObject, Errors errors) {

    }

    @Override
    public void livenessDetectionResult(boolean status, String file_path, LivenessResultStatus liveness, Errors errors) {

    }

    @Override
    public void authFlowCallback(boolean status, Engine engine, JSONObject jsonObject, Errors errors) {

    }

    @Override
    public void restartSessionCallback(boolean status, JSONObject jsonObject, Errors errors) {

    }
}

For more information on this engine please check our API documentation here

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